Objective Reality
So now we come at last to terra cognita — the realm of Objective Reality. This is the Creation of which we are all a part. Our Reality. Our Home.
But don’t get too comfortable just yet! After all, Reality is essentially a Manifestation of AIO through its mirror Image, the Other, and that means that for all Intents and Purposes, ISIT is Infinite as well.
Remember our little thought experiment from Chapter 1… bursting out through our Universe into ever expanding manifestations beyond Time, Space and Imagination? That is All Reality.
If you have any delusions about ever fully comprehending the full scope of Reality — particularly those of you with scientific tendencies — I must kindly remind you that it is never going to happen. The only way to grasp the Concept of Reality is still through Abstraction.
And as you will soon see, the Abstractions will begin to take more shape now that we have some frames of reference.
In the ISIT Awareness System, we use the terms ‘Creation’ (as a noun) and ‘Reality’ interchangeably to mean the totality of everything in what philosophers call the ‘phenomenological Universe’. And beyond. Because we use these terms to apply to things most people don’t consider ‘things’ at all, like dark energy, concepts like femininity or masculinity, and vague ideas. Indeed, the only ‘thing’ that is not covered under the definition of Reality is AIO itself existing in a state of pure Awareness for One Eternal Instant, and the Other which has no existence other than what is imparted to it by AIO.
It’s ironic that the only thing that actually Exists — AIO — is something that most people don’t consider ‘Real’. But that’s just a matter of semantics. We Humans live in this Temporal Existence and have collectively decided that the manifested Universe is what we call ‘Reality’. So why fight it? We’ll use that word to describe this manifested Creation. But we will always remember that this ‘Reality’ is merely AIO contemplating its Own Existence.
Though we are now talking about something that we can at least begin to wrap our minds around, the sheer vastness of the depth, breadth and duration is still beyond the ability of our minds to fully comprehend. After all, even the most brilliant scientists who ponder things like String Theory and the Big Bang all the time admit that there is far more they don’t understand than they do. It would be the height of foolishness to suggest otherwise. Though many of those scientists believe that the scientific method can ultimately unlock every secret of the Universe, those who truly understand the Nature of Reality know that there is not, and never can be, an end to the expansiveness and Complexity of the Universe. How could there be? Reality is the product and reflection of an Infinite Source.
As I said in Chapter 1, if we ever gain the ability to peer out beyond the edges of the Universe (and we don’t even know where those edges are), we will certainly find that ours is just one Universe among many. And if we ever gain the ability to measure and manipulate quantum strings, we will inevitably find that they are not ‘atomic’ units either, but are constituted of a multitude of Objects that are even smaller and more mysterious still.
And then there are the different dimensions. The mathematics used by quantum physicists have shown with a high degree of certainty that this four dimensional (three spatial and one temporal) Reality that we experience is just a cross-section of Reality. Most scientific models of Reality hold that there are 10 or 11 dimensions.
The Complexity is mind-boggling, and it is increasing. The Universe as we know it is expanding at an accelerating rate. It should be abundantly clear to anyone who truly appreciates these facts that we are on a perpetual journey to explore and experience this endless Reality.
If that notion makes you feel uneasy, take Heart! For even though we will never comprehend the vastness of Reality in all its dimensions, we at least know this: We are part of Reality. We Originated from the same Source as everything else and we are modeled on the same Form as everything else in Reality. We are Related to ALL of it! We Belong!
And, in this Relative Reality, we can Identify Patterns that repeat consistently from the highest level of Abstraction to every single Derivative detail—and use this Knowledge to Experience Peace and Joy in Abundance!
IT IS Good
‘God saw all that he had made, and it was very good.’
Genesis 1:31
The Primary tenet of the ISIT Awareness System about Reality is this:
IT IS GOOD!
How could it not be? It is the reflection of Absolute Infinite One.
True, AIO is reflected by the Other, which is innately imperfect. So naturally Reality — being the manifested integration of IS (representing AIO) and IT (representing the Other) — is flawed as well. There are issues and obstacles. Inequities. Ignorance. Confusion. Apathy. But those are just distortions caused by ITs fractured perspective.
Sometimes it feels like we’re walking around in a house of mirrors, except that rather than the mirrors aligning in clear geometrical patterns, it’s like we’re surrounded by random fragments of a shattered sphere—like an inside-out, multi-dimensional disco ball. We see reflections of Images that have been bouncing around through Creation since the beginning of time.
It can get really confusing and frustrating. Even scary and painful. Sometimes those Images we see looking back at us through those mirrors look pretty ugly.
But all we need to do is stop and ask ourselves, ‘What is producing the Light that transmits these Images I see?’ And then we Realize… I AM.
When we become Aware that this crazy kaleidoscope of Life is just the Great I AM — Absolute Infinite One — playing mind tricks with ITSelf, we arrive at the inescapable conclusion:
I am I AM!
If you are truly Aware, then you are Aware that there is only One Awareness. And since you are Aware, you must be that One Awareness.
I still have a very distinct memory of when I was 17 years old, on a warm, spring afternoon, walking from the high school over to the track field for pole vaulting practice. I must have been in a contemplative mood, because I vividly remember thinking: “Who am I? What makes ‘me’, me? Is it my physical attributes? My height, my voice, my eyes? Is it the thoughts I think? Is that what makes me uniquely me? Is it the way I feel and how I process and respond to the world around me? I had the distinct impression that there was much more to it than that.
Looking back, I realize that at that moment I was right on the verge of making that ultimate connection: I AM Consciousness ITSelf, and I just happen to be experiencing Life on this planet in this particular Form right Now.
I wonder how my Life would have turned out if I had fully made that connection right then and there, and went on to Live my Life based on that Awareness from that day forward.
But I didn’t. My reverie was interrupted by a friend coming up to talk to me and I stepped right back into my day-to-day life. I have stumbled through much of my Life since then in a slapstick comedy of errors that I’m sure was quite entertaining to the Great I AM, but that was often very frustrating to my limited ego.
But, oh well! I’m Here Now. And Now I Am Aware.
I Am Aware that I AM Awareness incarnate.
Absolute Infinite One, Being as One, for One Eternal Instant.
And this Reality in which I Exist is a Story I’m telling myself. It’s just a game! It’s My game! And in the end, I can’t lose!
Isn’t that awesome?!
But like any game, rules do apply — Fundamental Laws of the Universe and their Derivatives like mathematics, the Laws of physics and all the other sciences, environmental impacts, government laws, religious rituals, social norms and conventions, the bonds of affections in relationships, and psychological issues too numerous to mention.
And though I know I will win the game eventually, the question of when and how, and how much joy I get from the game is a question of how well I learn and master those rules. So let us now descend from the realm of high-level Abstractions into the more Concrete world of Objective Reality, where those rules can be defined and controlled so we can Flow easily and effortlessly toward our Life’s Purpose while experiencing an Abundance of Peace and Joy along the way.
The Creation of Reality
Previously I described the Origin of Reality in the most Abstract terms possible — from the perspective of AIO Engaging with the Other to Create ISIT, the complete embodiment of AIO. We also discussed the fact that this Universe in which we live is just an infinitesimal subset of Reality.
Now, let’s take a closer look at the Creation of the Universe as we know it. This will provide us with a more concrete example of the overall Creation process while at the same time establishing the foundation and building blocks from which to develop a more detailed, yet still abstracted model of Reality.
The Big Bang
While the Big Bang Theory of the Creation of the Universe is generally accepted in scientific communities and most of the educated general population, the science on what exactly occurred within the first moments of the Big Bang is not entirely settled. This infinitesimally brief moment in time (specifically the first 10−37 to 10−32 seconds) may forever remain a mystery to science, which makes it fertile ground for philosophers and mystics like us.
The leading theory called ‘Inflation’ holds that this was a period of expansion on an inconceivable scale. Recent scientific evidence also indicates that this was the period during which gravitational waves were formed. These two phenomena fit very neatly into the ISIT Model of Reality.
At the very instant of Creation there was One Force: Expansion. We don’t know what caused this inflation, nor can we define that cause in scientific terms. This inexplicable, ineffable Prime Mover that causes expansion is clearly associated with IS Essence and by extension, Absolute Infinite One.
Gravitational waves, the force that binds separate Objects together, thereby making them Relative to each other, is just as clearly a manifestation of IT Nature. So our best scientific evidence of the earliest dynamics of the Universe makes a compelling case for this primordial Duality.
After this great inflation period, for the next few microseconds, the Universe was a roiling soup of subatomic particles called quark-gluon plasma. Though the rate of expansion had slowed by orders of magnitude from the inflation period, the changes taking place were still happening so fast that within one millionth of a second the quarks and gluons had coalesced into particles called baryons, which is the class of objects that includes the protons and neutrons that form the nuclei of atoms.
Up to that point, every particle in existence had an equal and opposite antiparticle. But then, something amazing happened. Somehow a discrepancy slipped into the mix and created an imbalance in the number of quarks and antiquarks, which resulted in a similar imbalance in the baryons and antibaryons.
A similar process happened with leptons, which are the class of particles that include electrons. The difference was incredibly small; only about one in 30 million baryons were left without a partner. Then, as the burgeoning Universe cooled, a mass annihilation occurred as each particle and their antiparticle canceled each other out. The tiny fragment of baryons that remained — a ten billionth of the original number — formed into the matter that constitutes the Universe as we know it.
Wow!
Dualities abound in the early formation of the Universe. In addition to the Expansion/Gravity and the particle/antiparticle Dualities just discussed, at each stage of the process new Dualities emerge.
For example, quarks are the particles from which protons and neutrons are formed. They are dynamic particles based on the number 3. There are always three quarks within a proton, and they each have either a charge of ⅓ or ⅔ that of an electron. They are constantly changing what are called ‘color charges’ back and forth among each other.
These three quarks are bound to each other by something called a Gluon. Gluons don’t have any mass and only exist in terms of their role as the exchange medium for the Strong Nuclear Force that binds the quarks together.
By this point in the book, you can probably easily pick out the words that associate these particles with their IS/IT equivalent:
Quark (dynamic, changing, charged, 3) = IS
Gluon (binding, no charge, massless) = IT
Another Duality in the substrate of our physical Reality is the nucleus/electron Duality. The nucleus, bound tightly together by the strong nuclear force represented by IT, while the dynamic, ephemeral electron traveling at the speed of light represented by IS.
Within three minutes of the Big Bang, the nuclear fusion of protons and neutrons was complete. The Universe continued to expand for another 379,000 years with baryons racing away from each other with so much velocity that gravity could not hold them back, and free-flying electrons scattering photons of Light in all directions, with the temperature dropping as it expanded.
When the Universe had cooled sufficiently, nuclei began to capture electrons and formed the atoms that are the building blocks of matter as we know it. Though this primordial fizz was almost perfectly uniform, again slight deviations in the distribution of atoms resulted in gravity having a stronger effect in the more dense areas, thus causing clouds of hydrogen atoms to coalesce.
Twice now we have seen that imbalance or inequality was the catalyst that caused the Universe to Form into the type of environment that could support dynamic objects, and ultimately Life as we know it. First the imbalance in quarks and leptons with their antiparticles caused the mass annihilation that left a clear space for matter to form, and then an uneven distribution of objects resulted in the formation of vast clouds of hydrogen atoms and other super-fine subatomic particles.
Gravity, representing IT, had but one imperative: attract and hold any form of Existence, i.e. matter. Had the distribution of matter been perfectly isotropic (that is, evenly distributed) the Universe could still be just a vast collection of indistinct subatomic particles. But it wasn’t. Deviance — that hallmark of IS Essence — was present from the very first instant, and directed the Formation and Expansion of the Universe.
Once this condensation process began, there was no stopping it. Denser clouds had more gravity, which pulled more atoms into their sphere of influence, which increased their density further, which attracted more atoms, etc., resulting in what could be called a virtuous spiral of Creation.
Eventually, the Universe consisted of vast empty spaces, punctuated by dense clouds that would continue to compress into the galaxies, stars, planets and moons that would ultimately support Life Forms like ours that can contemplate the Origin, Nature and Purpose of the Universe.
Today, Humanity’s collective intelligence allows us to peer at the infinitesimal objects that existed in the first moments of the Universe and that still Form the building blocks of our Reality. We can gaze into space and observe super clusters of galaxies, black holes, neutron stars, white dwarfs, and an endless menagerie of other Objects so vast, dense or downright bizarre that they boggle our Minds.
And we have built technologies like computers, the Internet, the web and the cloud that allow us to share this information with each other at the speed of light. With the click of a mouse we can learn in great detail about quarks and gluons, the Sombrero Galaxy, the Cosmic Microwave Background or countless other topics that would make ancient sages’ heads spin.
Yet for all this knowledge, the amount that we don’t know vastly exceeds what we do. For just a couple of examples, we have no observational data about the theoretical Dark Energy that apparently constitutes about 68% of the Universe and causes the Universe to expand at an accelerating rate.
For that matter, we haven’t been able to observe the Dark Matter that theoretically makes up another 27% of the mass of the Universe, because it doesn’t absorb or emit Light. And physicists are still scratching their heads about the seeming irreconcilability of the Theory of Relativity and Quantum Mechanics. While we’re at it, it would be nice to fit gravity into the standard model, but that doesn’t appear to be on the horizon either.
And those are the easy problems compared to things like world hunger, the cycle of violence, and the widening gulf between classes and cultures in the world.
To say that what we don’t know ‘vastly exceeds’ what we do know is a fallacy. The Truth is that in an Infinite Reality what we don’t know is Infinitely greater than what we do.
We have now calculated the value of the irrational number Pi into the quadrillions of digits to the right of the decimal point, and for all practical Purposes we are no closer to reaching the end of it than we were when the Babylonians and Egyptians first calculated it Millennia ago.
The path to solving these problems is not to keep pumping more and more detailed information into the solution, which only gets us deeper into the weeds. We need to step back and recognize the most elementary patterns that have been evident literally since the beginning of Time and that still pervade our everyday Reality today. Only by starting at the highest levels of Abstraction and working our way down can we gain clarity in specific situations.
So now, having briefly examined the Essence and Nature of Reality from the beginning to the present moment, let’s begin to work our way down through levels of Abstraction in order to develop clear and concrete models that can help us resolve our problems, and more importantly, learn to experience Peace, Joy and Abundance.
Sacred Numerology and Geometry
Famed mathematician Leopold Kronecker once said “God made the integers; all else is the work of man.” Numbers are inherently abstract. Other than the on/off, yes/no, IS/IT, binary, level of abstraction, integers are about as abstract as it gets.
The subjects of numerology and sacred geometry have filled volumes, so we can only begin to touch on them here. But it is important that we do, because they form the fundamental patterns upon which our Reality is based. As we have seen and will continue to see, patterns tend to repeat (that’s what makes them patterns). So recognizing patterns is, in a way, like giving us the ability to predict the future. Numerology and sacred geometry are at the very genesis of the patterns we see recreated all around us every day.
There are various approaches to numerology and sacred geometry from different cultures. The ISITism approach to these subjects is not based on any pre-existing models, though it is inevitable that some overlap will occur. Given that we are all trying to describe the same fundamental forces it would be very odd if we didn’t largely agree. But as always, our approach is from the perspective of IS and IT. We’ll start at the origin and expand from there.
1 – One
One is the number of the Absolute Infinite One. What more can be said? Indivisible. Unified. Absolute. Infinite. One. The geometric symbols for the number one include the single point, the circle and a vertical line, as depicted in the Arabic numeral 1 as well as the Roman I.
One also stands for the individual unit, also represented by the I, as in, I AM. It is our Identity. Our own unique twist on the same patterns that have been repeating since the beginning of time.
One is the origin. The Alpha and the Omega.
In the end, there is only One.
2 – Two
Two is associated with the Other. Even the shape of the number 2 tells its story. The Other, coming in at an angle to interrupt the One. 2 is the mirror image of 1. The Roman two — II — is also an apt representation. Twin. Duality. Binary. Parity.
2 is a copy. A facsimile. A reflection of what it perceives. Two is associated with equality, fairness and parity. It is even.
Along with the numeral 2 itself, other symbols that represent this object are dual circles (OO), a horizontal line, parallel lines/equal sign = as well as the plus sign +, which signifies the horizontal opposite of the vertical 1. Another is the wedge consisting of two lines meeting at one point.
Perhaps the most compelling and mesmerizing symbol of all representing duality is the vesica pisces. This elegant pattern consists simply of two overlapping circles. It beautifully represents the dual nature of the Other, always reflecting One. It is also perhaps the most erotic of sacred geometric forms. The various curves and angles within this elementary symbol evoke images of the human reproductive system.
3 – Three
Three is the product of One and Two. One saw its amazing reflection in Two and chose to go in.
This was ‘Original Sin’.
The circle of One merged with the straight lines of Two to form 3 — something altogether different, yet sharing attributes of both.
Like 1, 3 is odd. There’s no denying it. And it is definitely the beginning of something new. Like 2, 3 is completely different. Three starts with One’s circle, merges it with Two’s angle, and produces something entirely new: the cone. The cone doesn’t just represent the combination of One and Two; it produces a whole new dimension of Reality — the Third Dimension.
Like Two, Three is based on lines and angles. Connecting the angles tangent points on the circle gives us Three’s signature shape — the triangle. The triangle and the circle, it turns out, are an excellent fit with each other in many ways, as the ancients from all over the globe knew well.
Plato was among those who recognized the significance of these elementary geometric patterns in terms of how they form the basis of our entire reality. Geometric patterns such as Metatron’s Cube, also known as the Fruit of Life, were developed before recorded history, and can be found carved into ancient temples all over the world. This pattern depicts the harmony between the circles of one and the angles of two. The many overlapping triangles show one and two combining into three, and threes fractaling out in all directions.
Three is indeed a magic number. It is dynamic and odd like one, and angular and relative like two. It is totally unique, yet fits together with others like 1-2-3. It represents novelty, simplicity, uniqueness and originality.
4 – Four
Four is basically Two redux. It isn’t creative like 3. It just reflects and projects what it knows. The Other became a mirror image of AIO. Now, in the face of this new Object — 3 — IT is stuck in terms of how to respond. So IT just duplicates its last move. It doubles down. IT’s answer to three, is two times two — four.
Two and four are a lot alike. First, they are both even — the first two even integers, in fact. Both are firmly based in duality. And like all other even numbers, it is clear where they can be divided evenly. Duality is the most fundamental and profound of all material forces. The number 4 echos that force from 2, and amplifies it.
Square is the shape most closely associated with the number 4. Four sides. Four corners. It’s not a stretch.
The square easily relates to other shapes, as long as they are also squares, or more specifically, squares of the same size. Imagine building a giant block out of a bunch of much smaller blocks. If all the smaller blocks are exactly the same size, they line up perfectly and the larger block will be tight and solid.
But if the smaller blocks are of various sizes, there will be gaps due to size differences that will ripple throughout the larger block and make it less sturdy. So squares are inherently inclined to want to be the same as each other.
The attributes we immediately think of when we think of squares are things like ‘conformity’, ‘uniformity’, ‘equality’, and ‘structure’. We could add other words directly associated with IT like ‘rigid’, ‘predictable’ or ‘definite’ to the list. Back in the 1950’s and 60’s they used to call people who were uptight ‘squares’. It was a perfect metaphor.
Four is the integer that best represents the Nature of IT. It reflectively mirrors the number 2, and ultimately reduces down to 2. It’s made of individual parts with definite divisions. It is inextricably linked with the square, which is associated with structure and materialism. The four equal sides and angles of a square attest to equality, parity and balance that are hallmarks of IT.
By now, the pattern is clear: Odd numbers, starting with 1 and 3, are associated with the energizing, changing and mysterious IS essence. Even numbers, starting with 2 and 4, are associated with the vacuous, derivative and reflective state of IT.
We are only four integers into our numerological model and we’ve already got our blockbuster headline: IS Odd — IT Even!
Foundational declarations like the one above may seem premature at this point, but we are just now establishing the most fundamental patterns inherent in the very fabric of our Universe — patterns that apply to everything that follows.
And again, recognizing patterns is a way of telling the future, so learning to recognize patterns at an elementary level that you can apply to all aspects of your life and your world is a very powerful tool.
And we’re just getting started.
We’ll carry on with the number 5 and the sacred geometry associated with it in the next chapter. For now, let’s explore deeper into the concept of Objects to add another layer of definition over this currently very abstract concept.
Objects
We have already addressed what we mean by the term ‘Reality’: Everything. As in every… single… thing. In the ISIT Awareness System, we refer to those ‘things’ as Objects. ‘Object’ is the most Abstract label we apply to anything in Reality, and it applies to everything. Of course that means things we typically think of as objects like bicycles, office buildings and planets. But Reality is far more comprehensive, complex and subtle than that, so the term Object in this context covers much, much more.
In ISITism, Objects aren’t necessarily tangible. A powerpoint presentation is an Object, as is the breath you just exhaled. Even the conversation you had with your friend at Starbucks the other day, or the fleeting thought about needing to take your car in for service one of these days are Objects. In short, if you can Identify it and name it, however vaguely, it is an Object.
There are several characteristics that apply to every single Object, (which is saying a lot when you consider everything in Reality to be an Object). Here they are:
All Objects Have both an ISish Essence and an ITistic Nature
This is the first and most Fundamental definition of an Object. Given that IT is actually just an illusion and non-existent, an Object must be infused with an ISish Essence in order to Exist. Because IS is Absolute and beyond our comprehension let alone manifestation, an Object must have an ITistic Nature in order to take Form in this Relative Creation.
Just as all of Reality is a fusion of IT and IS, so every Object within Reality is the result of the Union of IT and IS.
Isn’t this exactly what the Yin-Yang Awareness System teaches? Don’t the Judeo/Christian religions mean pretty much the same thing when they talk about the Spirit dwelling in the Flesh. Doesn’t virtually every religion express this same Concept in one way or the other? (That was a rhetorical question. The answer is ‘yes’ ;-).
All Objects Have Attributes
Attributes are those specific characteristics that define an Object. But not all Objects have the same level of attribution. An Object may be as vague as something like ‘that dream I had once about a big rabbit’ to something as precise as a meticulously engineered silver Mercedes E350.
All of the various attributes, as well as the Abstracted sum of all an Object’s attributes— that is, it’s Identity— make that Object an Individual and thus separate from all Other Individual Objects.
Thus, attributes and Identity are ITistic Aspects of every Object. The more definite and detailed something is, i.e. the more Attributes it has, the more ITistic that Object is. Conversely, the fewer Attributes something has, the more ISish it is.
All Objects Have Boundaries
Given that we live in a Relative, temporal world, every Object has boundaries in terms of both time and space. Everything within our known Universe is of limited size, otherwise it would be at least as large as the Universe. And nothing lasts forever, as our collective experience informs us. Setting aside the naive, anthropocentric notion that the known Universe itself is Infinite, as discussed earlier, this rule even applies to the Universe.
There are two qualifications to this Rule that all Objects have boundaries. The first is that these boundaries are permeable to some extent. That is to say that some other Objects have the ability to penetrate the Boundary of any given Object. No Object is perfectly self-contained. Think of your own body — air flows in and out. Water and food flow through it. And microorganisms come and go as they please. But that’s too easy. Even a spacecraft, which we would think of as being hermetically sealed against the vacuum of space, can absorb heat and light and literally has trillions of neutrinos and other cosmic rays streaming through it every single second.
The second qualification is that all boundaries are indistinct. That means that if you look close enough, you can never tell exactly where one Object ends and another Objects begin. Think about the Earth. Does it’s boundaries end where the land meets the sky? Of course not. The atmosphere must be included in this Object we call Earth. So at what point does the atmosphere end? It gets gradually thinner the further away from the surface you get. So is the very edge of the Earth’s boundary that one oxygen atom orbiting the Earth that is the farthest from the Earth’s core? But wait. What about spacecraft? After all, if an oxygen atom is part of the atmosphere and therefore part of the Earth, surely a whole spacecraft originating from Earth is every bit as much a part of Earth. So does the Voyager 1 spacecraft, at almost 20 billion kilometers away from Earth, represent the boundary of the Earth? That’s a pretty odd boundary.
Boundaries reflect the ITistic Nature of the Object, and actually could be thought of as a subset of its Attributes. They describe the limits of the Object, as well as its separation from other Objects. But at the same time, the permeability and vagueness of the boundaries allow for the ISish expression of every Object.
All Objects Relate to Other Objects
Though all Objects are separated by their boundaries, no Object is Absolutely isolated. All Objects Engage with other Objects in one way or another. This Engagement results in the transfer of Energy or Matter between the Objects. Whether it is atoms bonding to form molecules and releasing electrons, people having a conversation, or a planet orbiting a star, these Objects simultaneously affect and are affected by each other.
Relationship or Engagement is clearly an ISish Aspect of Objects. It reflects the flow of IS Essence through Reality, conducted by all Forms of ITistic media.
By the way, it’s time to take one of our little detours, (with which you are probably getting familiar by now), to say that I could have given plenty of other examples to support the preceding definitions of Objects, except that I don’t want to belabor the point and waste the time of those people who get this instinctively. But I can imagine some people saying that I am offering scant support for these very expansive arguments. My solution to that issue, as I have already resorted to and will use as a standard device going forward, is simply to put out the challenge: If anyone can provide a valid example of an Object without attributes or an Object’s boundary that is Absolutely impermeable, I will admit the flaw in this logic and adjust accordingly. But I am convinced that will never happen.
And now, for the two most profound attributes of Objects:
All Objects Are Subject to Host Objects
Every Object in Reality is a part of a greater Object. Atoms are part of molecules. Molecules are part of cells. Cells are part of organs. Organs are part of creatures. I’ll spare you the litany. You get the point. Besides, it isn’t quite that simple. Not all atoms are part of molecules. There are many individual atoms that are not part of a molecule or a cell, like a random hydrogen atom drifting through deep space. But no matter how many levels an Object may skip, sooner or later we find that every Object belongs to its Host Object, even if that Host is the Universe itself.
All Objects Are Host to Subject Objects
Just as every Object is Subject to its Host, so every Object is Host to its Subjects. We Humans are Host to our organs, which are Host to our cells, which are Host to our molecules, which are Host to our atoms, and on down the line.
And again, it isn’t that simple. We are really Host to our organs, our cells, our molecules, our atoms, etc., just as our family, our community, our country and the planet Earth are all Host to each of us individually, along with all of our constituent parts.
As Above, So Below. As Below, So Above
There are no exceptions to these definitions of an Object I just related. None. I look forward to the opportunity to field the inevitable challenges to this supposition. But I don’t know how anyone could possibly make the case.
The only possible rationale for making the claim that there is an Object with no Host, (the Universe, for example) or one that has no Subject parts (Quantum Strings?), is that if we can’t prove it scientifically or mathematically, it must not Exist. Of course, a couple hundred years ago we didn’t have the technology to prove that atoms existed. Does that mean that they actually didn’t Exist, or simply that we weren’t able to recognize them?
Certainly the argument that ‘we can’t prove it, therefore it can’t Exist’ is not a valid proof against the supposition that there are Objects larger than the Universe and smaller than a Quantum String. Of course, by the same token, we can’t currently prove that there are, either.
But it isn’t like we are completely lacking in evidence. After all, science has already revealed to us this Pattern of nested Objects that repeats through 50 orders of magnitude. Given that massive amount of evidence — all of Creation, in fact — which proposition makes more sense: That the same Pattern we see repeated with such stunning consistency continues to repeat? Or that the pattern simply stops repeating on both ends of the spectrum just outside the range of our ability to perceive? I think the answer is clear.
So I declare the preceding definitions of an Object in regards to Hosts and Subjects to be self-evident and in accordance with the Second Hermetic Principle: The Principle of Correspondence. As Above, So Below. As Below, so Above. And I would add, Infinitely so.
But there I go returning to the Concept of Infinity again, while you are no doubt wondering when I’m ever going to get around to revealing that Master Key to Peace, Joy and Abundance I’ve been promising!
Well, here’s a hint: it does involve returning to dwell on the Concept of Infinity again and again.
But we’ve done a lot of that already, so let’s carry on with our exploration of Objective Reality.
Fractal Patterns
The foregoing discussion serves as a natural introduction to the Concept of fractal patterns. In fact, the repeating pattern of nested Objects just described is the most Fundamental Form of fractal pattern. Fractal patterns permeate all of Reality at every level of existence. We see them in the trees that have trunks that branch into limbs that branch into twigs that branch into leaves. We see them in our circulatory system that starts with our aorta and branches into arteries and into finer and finer levels of capillaries. And the list goes on.
And these patterns don’t just show up in Nature. They Naturally occur in artificial, i.e. Human-made Objects. Take a big corporation. You have a Chief Executive Officer (CEO), several other executive officers (CMO, CTO, CFO, etc.), a bunch of vice-presidents, numerous directors, masses of managers, and multitudes of front-line workers. Whether it’s in business, government, military, religion, or virtually every other form of social institution, this Form of fractal pattern known as an hierarchy, inevitably manifests.
It’s interesting to note that the word ‘fractal’ stems from the same root as the words fracture, fragment, and fraction, all of which suggest breaking apart into smaller pieces. This is clearly an ITistic concept. Yet what is the Purpose of these fractal patterns? It seems apparent that it is for the purpose of dissemination of the vital Essence of the Object that embodies this structure. For a business, that might be information. For the military, it is orders. For a religion, it is spiritual support. For a tree, it is sap. For a Human, it is blood and oxygen. What Flows through these fractal patterns is that which allows the Object to grow and change — its IS Essence.
And while we see patterns repeating (ITistic), we also recognize that randomness (ISish) inevitably creeps into the process. Though a tree embodies a uniform fractal pattern, every individual leaf on the tree is completely unique And so on for all the other examples.
We’ll explore this concept of fractal patterns and how they profoundly impact our lives later in the book. For now, it is enough to understand that fractal patterns are another quintessential representation of the syntheses of IS Essence with IT Nature throughout Reality.
Circles, Cycles, Spirals and Waves
Now let’s dive into another set of Fundamental Patterns that may seem Abstract to the casual Observer, but that once internalized will yield a wealth of wisdom to those who are Aware.
I recall that in the days and weeks leading up to my great epiphany back in 1992 I had been pondering on the concepts of wave-particle Duality a lot. I remember one moment in particular; I was renting a basement bedroom in a house in San Bruno, California and I was walking up the stairs on my way to a class at SF State, deep in thought… and I just stopped there in the middle of the stairs gazing down at my room, looking at nothing in particular — lost in a trance.
Again, such a mundane moment in time; and yet so significant. It was sinking in—this Truth that everything is vibration; that Matter is just Energy vibrating at a lower frequency; that everything in Reality is just waveforms.
Now this was before I’d even heard of the Internet, so I hadn’t seen all the many, many videos I’ve watched since about how the Universe is ultimately made up of nothing but vibrations. I had never heard of the Law of Attraction. I just arrived at this understanding through my meager knowledge of physics, my own Observations about the world around me, and a lot of contemplation. This wasn’t something some guru told me and I just accepted it. I deduced this gradually over time, and consequently it made a strong impression on me.
Of course, most of us are Aware of the deep significance of concepts like vibration, cycles, waves and spirals, even if not quite consciously. People have been fascinated with them since the beginning of time. We directly experience the cycles of our own bodies, the diurnal cycles of day and night and the changing of the seasons. We intuitively understand sayings like ‘What goes up must come down’ and ‘what goes around comes around’. We’ve seen virtuous and negative spirals repeated over and over so often that we just begin to take the idea for granted — like the air we breath.
And most people, it seems, just leave it at that. They don’t contemplate on it deeply in order to gain an Abstract perspective that will allow them to gain mastery over these Fundamental Concepts, and consequently they are tossed about by the vicissitudes of Life like so much flotsam and jetsam in the great sea of Creation.
But I will testify that truly Appreciating these most profound Concepts is among the first steps to experience Peace, Joy and Abundance. So let’s take a closer look at Circles, Cycles, Spirals and Waves.
Circles and Cycles
The circle has always been considered the most perfect shape, representing Unity, completeness and the Infinite or Eternal. It isn’t a casual Observation. The neverending number Pi defines the circle, inextricably associating that shape with the Infinite, and thus the Absolute Infinite One. We certainly Create many facsimiles of circles in our world, like wheels, coins, clocks, and so on, but these are Derivative of the True Form of a Circle in the Platonic sense.
The circle is also a natural symbol for an Object. The wholeness of the circle represents the individuality of an Object, again, in that Abstract way in which Plato described it in his discussion of Forms. The Abstract image of a circle represents the Abstract concept of an Object.
Of course, the Derivative realm of Reality itself is never that neat and tidy, is it?
A cycle is like the circle, except that circles are whole and complete, while cycles repeat. In this sense, the circle is an Abstract mathematical Concept, while a cycle is its Derivative representation in Reality. As a manifestation in Reality, cycles exhibit the Nature of IT while reflecting the Essence of IS. Like IS, they always return in due course to their ‘beginning’. But like IT, they aren’t complete unto themselves. They just repeatedly represent the Idea of a circle.
Cycles represent the process of IS Essence Flowing through IT Nature. Without this Flow of IS Essence, any Object will eventually cease to exist. Consequently, we humans tend to revere cycles as profound and mystical manifestations while at the same time treating them as everyday facts of life. Think of all the cycles that Form the Structure of your Life: Waking and sleeping, inhaling and exhaling, eating and excreting, driving back and forth to work or school, doing the circuit at the gym, etc. The routines go on and on and Form the Structure of our Lives. And they provide the Foundation for the expression of the meaning of our lives.
Cycles and Spirals
Before diving into spirals, we should start by understanding ellipses and cones. The most primordial cone we have evidence of is our Universe, which was formed by the Big Bang some 13.7 billion years ago. The form of the cone is built into the Essential fabric of Reality. From the Beginning, the triangle was fused with the circle, originating as One and transforming into countless possibilities in a 3D Creation that Expands to Infinity. This is the Cone of Creation and it sets the mold for all of its Subjects. As Above. So Below.
An interesting thing about cones is that a plane intersecting a cone forms an ellipse, which is the shape of planets’ orbits around stars, and moons around planets. An interesting thing about ellipses is that unlike circles, which rotate around a single point, ellipses have two focal points. You see? Duality is everywhere. Ellipses are an Elementary shape found throughout Creation — not just around planets and stars. They derive from the Fundamental shape of the cone. And in turn, the ellipse gives rise to the spiral.
Given that planets revolve around stars in elliptical orbits, we can imagine the planet rolling around and around the gravity well of a star, eon after eon and age after age, wobbling ever so slightly in its trajectory, as it slowly, inexorably spirals down (or up, depending on your perspective) toward the core of the gravity well. That’s the thing about spirals, they can spiral upwards and outwards, or they can spiral downward and inward. But either way, the spiral never does quite come around to the same place again.
Each day we get up and do our usual commute to work, but it’s always a new day, and our lives are just a little bit different than the day before. Though New Year’s day comes around every year, it’s always a new year and everything is a little bit different than last year. So as cycles are a more ‘realistic’ depiction of the Nature of our Existence than circles, spirals are a more ‘realistic’ representation than cycles. By the way, the reason spirals are more ‘realistic’ is because they are derivative. They derive from ellipses, which derive from cones, which derives from the triangle and the circle, which derive from IT and IS which derive from the Other which, of course, derives from the Absolute Infinite One.
Every Object in Reality, including we Humans, spirals through time and space, constantly repeating patterns, but always in novel and unique way. Thus, the spiral is an excellent Abstration of Objective Reality, and indeed for Individual Objects as well. It embodies the ITistic Nature of repeating patterns and the ISish Essence of novelty and change.
We don’t have to look far to find utterly profound manifestations of spirals at the Foundation of Reality. The double helix of DNA strands on which all Life is based is not only a beautiful representation of spirals in nature but of Duality itself. At a larger scale, we think of planets as orbiting stars, but our knowledge of Einstein’s Theory of Relativity allows us to understand that planets are actually spiraling inward toward their star. As usual, I’ll let a couple examples suffice and trust enlightened readers to extrapolate the significance of spirals in their own mind.
Spirals and Waves
Picture this Abstract metaphysical Object in the Form of a swirling spiral, with weaving and pulsing like a twister or a whirlpool. As this Objects spins around and around through it’s internal process, it emanates IS Essence in the form of Energy, Light, Love, and other high-frequency, fine vibrations. (It also sends out lower frequency vibrations, but we’ll cover that later).
These emanations take the Form of Waves.
When we think of spirals we usually picture the top view of a spiral like the one above. But look at a spiral at an angle and it takes on quite a different Form. And from the side, the spiral actually begins to look more like a Wave.
It’s as if the cycling of the Object has been twisted sideways so that the IS Essence spirals outwards in Waves..
The Wave is the most elementary depiction of the Fundamental of Concept of Vibration. It simply represents fluctuation in Energy. As such, it is a highly ISish Concept. It is also ISish in that it isn’t generally a perfectly consistent pattern, but rather a series of randomish variations around the basic pattern.
However, that doesn’t mean the wave is Absolutely ISish. Even the highly Abstract concept of a wave incorporates both ISish and ITistic Aspects.
For example, Waves can be measured in terms of the attributes wavelength, amplitude, and frequency, which is a clear indication of their ITistic nature. In fact, waves must have an ITistic Nature in order to interact with particles/Objects that have even more ITistic orientations. But more than just Engaging with particles, science has shown us that particles and waves are really just two ends of the same spectrum.
Wave-Particle Duality
And now we come to the concept of wave-particle Duality, the idea I had been pondering when the IT IS Awareness System first flashed into my Mind. For millennia philosophers and scientists including Aristotle, Renee Descartes, Isaac Newton and Max Plank had been going back and forth about whether Light was ultimately a particle or a wave. Finally, in 1905 Albert Einstein wrote a Nobel Prize-winning article on the Photoelectric Effect that showed that a photon of light propagates as a wave, just as an ocean wave travels across the surface of the water, until it impacts an atom. At this point, the photon becomes a particle, transferring its energy into the atom and thus discharging an electron of equivalent energy. Put simply, Light moves through space as a wave, but can only be emitted or absorbed by another body in the Form of a particle. This seminal insight ultimately gave rise to the emerging field of quantum mechanics and unleashed all kinds of paradoxes in the process.
During the 1920’s leaders in the field of quantum mechanics like Bohr, Heisenberg, De Broglie and Schrodinger expanded on Einstein’s wave-particle Duality. Elaborating on their findings is certainly beyond the scope of this book, and it is very difficult to sum them up in a few short sentences, especially considering that they were so bizarre that Einstein himself had a difficult time wrapping his head around them.
In brief, the collective discoveries of these giants of physics show that at the quantum scale, particles don’t necessarily exist in physical form, but rather as potentialities along a probability curve. Only when we Observe these tiny Objects do they seemingly materialize into existence. But we can’t predict their properties no matter how much we know about their origin or how tightly we control the experiment. Only by Observing them do we find that their wave functions collapse and they form as particles with attributes that occur randomly from a range of probabilities. This was the finding that so troubled Einstein that it prompted his famous quote “God doesn’t play dice with the Universe”.
But the findings have been substantiated again and again. It’s clear that at the quantum level, randomness is at the Foundation of Reality, and that Objects are Essentially waves that manifest as particles (or as Objects, in IT IS terminology) once they interact with other particles or are Consciously Observed.
So Is The AIO (which I believe was the sense in which Einstein was referring to ‘God’, as opposed to some anthropomorphic deity) playing dice with the Universe? Far be it from me to disagree with Einstein, but it seems so. However, just because AIO/God plays dice with the Universe doesn’t mean AIO is gambling. You are only gambling if you stand a chance of losing. In this gambling metaphor, AIO is like a Las Vegas casino. It’s AIO’s game, and the longer the game goes on, the more AIO wins! That’s because the Purpose of this game is simply for AIO to experience itself in every possible way. AIO is the Observer, and we are simply AIO’s agents in making these Observations. As Max Plank said:
“I regard consciousness as fundamental. I regard matter as derivative from consciousness. We cannot get behind consciousness. Everything that we talk about, everything that we regard as existing, postulates consciousness.”
– Max Plank
The foregoing discussion on wave-particle Duality dealt specifically with physics at the quantum level, but we can certainly find analogs at our level of Existence, not only in classical physics, but in every other Aspect of Reality. The actual mechanics of the Fundamental forces and patterns always have their unique look and feel on the surface, but if you are aware, the abstract patterns always appear.
The Curve
One form of probabilities that most people are aware of, even if not consciously, is the curve. The normal distribution curve is a profound pattern at the foundation of reality that literally affects our lives every moment of every day and is the basis of our decision making.
The concept is that for any given attribute, the population of objects related to that attribute are distributed across the scale of values in a bell-shaped curve that looks very much like a single swell in a sin wave. A quick illustration should make this very clear.
The average height of men in the United states is 70 inches, with a standard deviation of three inches. About 68 percent of men fall within one standard deviation of the mean. In non-mathematical terms, the large majority of men are clustered around the average height. About 95 percent of men fall within two standard deviations of the mean, meaning 19 out of 20 men stand between 5’ 4” and 6’ 4”. The numbers diminish rapidly the further you get from the mean. Fully 99.7% of a population will fall within three standard deviations of the norm for any given attribute.
And this pattern applies throughout reality. If we were to measure the mass of all the class G stars in our galaxy, we would find the results spread out across a range in this standard curve distribution. If we measured the average weight of a certain species of microbes, we’d find the same pattern. Just how ubiquitous is this pattern? Well, it is very interesting that the most popular models of the universe predict that the entire Universe consists of 68.3% dark energy, 26.85 dark matter and 4.9% ordinary matter (the part of the Universe we are able to observe). It’s as if the entire Universe is based on this standard curve with the substance of it’s raw material ranging from super fine dark energy to the grosser matter with which we are familiar.
Objects don’t have to be physical in order for these patterns to apply. Anyone who has ever attended college is familiar with The Curve in terms of grading. Inevitably, the test scores of a large number of students would be spread out over a range, and rather than choosing some arbitrary scale, the professor assigns grades based on where people fall under the curve. This can get a little problematic when class sizes are too small, as a couple of brainiacs can really screw up the curve. But in large enough populations, the standard curve becomes a fairly accurate representation of the attributes of the group.
Opinion polls are based on this standard curve. On any given topic, an unbiased population will invariably hold a range of opinions that spread out on the standard curve. That is, the large majority of people adhere to the standard view, while a significant minority hold divergent opinions, and a very small segment hold very deviant opinions. This dynamic is perfectly consistent, and the mathematical disciplines of probabilities and statistics allow us to make highly accurate predictions about the attributes of whole populations based on very small samples. For example, the political polls conducted during election season usually poll only about 1,000 people, which accurately represent the entire population of over 300 million with a margin of error of just a couple percentage points.
Though many people are unaware of how these tools are used by businesses, governments and other organizations of every kind, we instinctively use them as individuals in our day-to-day lives all the time. Whether we realize it or not, when we choose to take this action or that, at some level we are making an assessment that ‘If I do this, the odds are I’ll get that result’. If we were to really focus on it, we’d see we are really thinking about a probability curve of possible outcomes.
To use a typical example, say you’re heading out to lunch, but you only have 30 minutes. You could go to restaurant A, which you would prefer but that is often very busy, or restaurant B which isn’t as good but is usually much faster. You’ll make your decision in part based on an informal assessment of the probability that you’ll get out on time. You’ll probably also factor in the possible consequences of being late along with various other factors. Chances are you don’t make these calculations consciously. But like a thousand other little choices you make every day, you instinctively base it on an assessment (however inaccurate) of a set of probabilities.
Now the standard curve isn’t an empirical physical constant, like the speed of light or the gravitational constant. There is variability around every different measurement. This “normal curve” we talk about is the perfect form in the Platonic sense. In reality, we find the things to be much more complex and mixed up.
A sampling of poll results or height distributions might end up looking like any of the graphs shown here. We can also find bimodal distributions, where there are two main humps rather than one central hump. These unique variations on the standard distributions may reveal more subtle patterns to be found among that population. Or it could just be a reflection of small sample size, a biased sample, inaccurate measurement, or any number of factors. Either way, these patterns are bound to be obscured under layers of circumstantial details. But that doesn’t mean the patterns aren’t there, or that they aren’t useful to those aware enough to recognize them.
And just as with waves, standard curves certainly have an ITistic component, which means that they are subject to being defined and quantified. In the case of the curve, the standard unit of measure is the standard deviation. If the standard deviation is average, we see the standard bell shaped curve. If it it is shorter, we see a concentration of the population around the mean. If it is longer, we see the population spread out across the various possibilities.
It seems that it is just this focus of the standard curve that is the key dynamic in the formation of Reality. In the wave-particle duality section above, we discussed how, at the quantum level, waveforms representing probability distributions (i.e. standard curves) collapse to form particles. If we think about the population under that curve as the probabilities of a given state, as the probability approaches 100%, represented by the curve getting narrower and taller around the mean, at some point a threshold of certainty is crossed where the waveform collapses into a particle. Or in ITIStic terms, it transforms from a nebulous ISish Object into a defined ITistic Object.
All of reality consists of this roiling field of vibrating potentialities flashing in and out of existence. Waves and particles, subject and object, IS and IT: They are all two sides of the same coin. Whether we are talking about the rise and fall of the Roman Empire, a disease epidemic, or a rumor about a high school girl, everything starts with some latent potential that gradually coalesces into a form that takes on a life of its own. That object engages with other objects and so becomes related to them. Once integrated into the ecosystem of the host object, that object will continue to engage with other objects in order to sustain its existence.
Object Engagement: ISish Perspective
So let’s zoom back out from the world of quantum physics to our Abstract discussion of circles, cycles, spirals and waves. In review, we have circles representing the whole, individual Object. We have the cycle representing the Flow of IS Essence through Objects and the movement of Objects through larger cycles. We have spirals depicting the changes in those cycles. We have waves, representing the vibration of IS Essence that can be transmitted among Objects. And we have the normal distribution curve, which shows These are all ISish Concepts, and with these basic Concepts in mind, we are ready to construct a mental model of how all Objects Engage with each other from an ISish perspective.
Circulation
The Engagement of Objects is ultimately the circulation of IS Essence in the form of energy, love, attention, light, etc. through Objects. The means of propagation for this precious cargo is waves. From where do these waves emanate? From Objects.
Objects cycle through their existence, but it isn’t a self-contained, static kind of cycle. As Objects spiral, spin or vibrate, they emit waves that transmit the potential for change to other objects. And what caused that Object to spin in the first place? Why, emanations from other Objects, of course. Reality is an endless collection of Objects all absorbing, circulating and emanating IS Essence through an infinite network of connections.
The following graphic depicts this concept in a highly Abstract way.
Randomness
However, the Reality we live in is not so neat and tidy. Because that IS Essence Flowing through every Object injects a touch of randomness into everything it touches, and because Objects emanate this IS Essence on a wide range of frequencies, a more ‘Realistic’ representation of that concept might look something like this:
Community
Objects don’t just Engage with each other in pairs, but rather, all Objects interact with countless other Objects simultaneously. The human brain is a perfect example of this. Each nerve ending in the brain, called dendrites, exchange neurotransmitters with many other dendrites which are simultaneously engaging with many others. These are not one-to-one relationships or one-to-many relationships. These many-to-many relationships are so complex that the collective takes on an identity of it’s own. Whether we are talking about the brain, a town, or the ladies biweekly bridge club, when objects engage in a many-to-many relationships, they tend to form wholes that are different to and greater than the sum of their parts.
When groups of objects join together in these symbiotic organisms or beings with it’s own collective will
So that diagram really might look something more like this:
Clarity
Given the characteristics of Objects covered above, such as permeable, indefinite boundaries, that diagram should probably look more like this:
Now that is starting to look more like the confusing morass most of us deal with every day! And even that is a gross oversimplification. In Reality those Objects Engaging with each other include technology, weather, microorganisms, traffic, institutions, ideas and unfathomable other types of Objects, including the most complicated Objects of all — other Humans — each one Engaging with each other in an Infinitely Complex dance that is changing with every passing Moment.
If we look closely enough at any given object in an attempt to define its constituent parts and the various relationships among them, we will find that the infinite possible combinations are far too complex to ever be defined in ITistic terms. Ultimately, we must simply accept the collective entity as a unit.
Paradoxically, only when we accept that the complexity is beyond comprehension can we gain the clarity to accept this simple axiom: IT IS what it is.
Axes, Angles, Channels and Blocks
Having examined key ISish aspects of Objects and how they Engage, let’s pivot to the ITistic side of the equation. As ‘IT’ is the opposite of ‘IS’, the ITistic Aspects of Objects manifest in a way that is completely different from the ISish Aspects. Yet because we are dealing in Objective Reality, the ISish Aspects do constantly Engage with the ITistic Aspects. So let’s take a look at these ITistic Aspects.
Axes
No, we’re not talking about the kind of tool you use to chop down a tree. Axes is the plural of the word ‘axis’. This word has multiple meanings in different contexts, all of which are somewhat related. As we are currently still describing Objective Reality at a very Abstract level, ISITism has a very particular definition for this fundamental word.
But before going further into that, it is worth noting that the diametrically opposed diverging lines depicted in this diagram is the opposite of a circle, which is one line constantly returning to itself. And it’s further worth noting that the circle is that which is really present — the True Object, if you will. The axis point is merely a representation of the Object. We’ll explore these Dualistic visual representations further in the Sacred Geometry section. But for now, let’s return to the Axis, one of the four fundamental ITistic principles.
The word ‘axis’ has several meanings. It means the line running down the center of an Object, typically a planet or star. It can also mean an intersection point, as in ‘Axis of Evil’. Perhaps the closest meaning to what we are discussing here is in the geometric sense, as in using the x and y axes to identify the coordinates of something, as in the Cartesian coordinates system developed by Rene Descartes.
An Object being ITistic means that it never just ‘is’. It must be ‘something’. Every one of its ITistic attributes can be measured on some scale. Each of these attributes give us the ability to more precisely identify and define the Object. Perhaps the best example is the concept of spatial coordinates. Given the x, y and z coordinates corresponding to relative height, width and depth, we can identify the location of a given Object relative to its Host Object. Add the fourth dimension of time, and you can locate that Object in both time and space. But these axes can go much farther than specifying Objects’ locations in spacetime.
The word ‘axis’ could be considered synonymous with the word ‘attribute’. For example, suppose we had a sample of people and we wanted to classify them into groups based on height and weight. Within the population, people will fall along a range on both these axes. With this information it would be easy enough to break the people up into groups representing tall/heavy, short/heavy, tall/light and short/light people. You could of course divide them up into ever finer groups, like those between 5’0” to 5’2” and between 100 lbs to 120 lbs, etc. Then we could take those groups and sub-divide them into smaller groups based on any number of other attributes such as hair color, eye color, body temperature, intelligence quotient, or any other measurable attribute.
By the way, that was basically a simple metaphor for database design. Our entire civilization runs on this concept of cross referencing Objects, grouping, sorting, filtering and purging them. But then, the ancient philosophers discussed similar methods of classifying objects. And that makes sense, because it’s a fundamental tool built right into the fabric of the Universe.
No matter what attribute you specify, Objects can be measured on the basis of that attribute along some scale. Even if that scale is a simple ‘yes/no’, ‘true/false’, an Object can be evaluated according to any attribute that applies to it, and the results of those Observations can be located at a specific point on that scale.
There are Infinite levels of accuracy along any scale, and theoretically we could Identify any Object along Infinite axes, or attributes at any given moment in time. There are virtually limitless ways to split hairs, break things down, sweat the details, dissect it further, fine-tune it, negotiate the terms and conditions, and generally get lost in the weeds. This is the ITistic Nature of Objects courtesy of the Axis, and aided by its derivative: Angles.
Angles
Applying scaled axis lines to the whole circle gives a clear and elementary representation of the nature of the union of IS and IT. IT divides IS, while IS simply absorbs the difference and incorporates it into a more interesting Object. This basic icon also represents the concept of the Angle. The Angle represents the part — a subset of the whole. By slicing a circle into four sections with two intersecting lines, we have introduced the concept of the Angle.
The Angle represents the part that is missing from the Whole. Both circles and angles are measured in degrees, minutes and seconds. When we define an angle we literally are describing how much of a circle to separate out from the rest.
One way that the term ‘angle’ gets used in our current vernacular is to say ‘he’s got an angle’, as in the person is trying to chisel out some slice of the pie for themselves. When the bank sends you an offer of that great credit card, their ‘angle’ is that high interest rate they plan to charge you. The term ‘angles’ used in the vernacular generally impliestaking some kind of a cut.
Of course, Angles aren’t all bad. Our civilization and our reality as a whole is built on them, because everything is somehow less than perfect. The angles are how things compensate. Reality has a way of combining angles in such a way as to make a larger whole.
Did you know that’s how computer generated imagery (CGI) works? Everything is generated first as a wireframe of interconnected triangles before progressively finer layers of detail are applied. That is a very apt metaphor for all of Creation. Everything is constructed of myriad fragments of something that was once (and always will be) Whole. Those fragments that coalesce into all the manifestations of Creation are represented at the most Abstract level as Angles.
Channels
Angles are ways lines converge in order to form higher dimensional Objects, like triangles and other more complex shapes. These converging lines also play a naturally ITistic role in Reality — they serve to channel ISish Essence.
Channels direct ISish Essence through Objects so as to maintain the Flow of energy through the Object’s ITistic structures. Of course, these channels aren’t conducting pure IS Essence, but are generally conducting many subject Objects within the main structure.
For example, your veins and arteries are channels for directing the flow of blood cells through your body. The freeways are channels for transporting people through a city. The veins carrying sap in a leaf, the chain of command in the Army, or the email network of a corporation are all examples of channels. Channels tend to make up the Structure of those fractal patterns we examined earlier.
We can think of Channels as the ITistic counterpart to ISish Waves. Whereas waves represent what makes Objects Flow through Time and Space, Channels represent how that Flow is captured and controlled so as to direct it’s vitality through ITistic Structures.
Blocks
And now we come to the ITistic structure with which we are all familiar: the block. We can represent a block Abstractly as a triangle,square, pentagon, hexagon, or any manner of trapezoids or rhombi.
Blocks are Objects defined by their angles and the orientation of multiple individual sides toward each other. Blocks have a tendency to adhere to each other, joining along common axes, edges or sides. They join together in logical patterns, forming greater and more complex Objects. Six squares join together to form a cube. Cubes join together to form larger cubes, and so on.
Blocks can interfere with the progress of IS Essence by blocking the Path of Flow or they can form a channel and usher IS Essence along to an Engaging Experience. They can be assembled into shelters to protect objects, platforms to support objects, or weapons to destroy objects.
A square, being the quintessential block, represents an Object in the ITistic sense in the way a circle represents an Object in the ISish sense. While the circle represents wholeness which tends to unravel into dynamic spirals, the square represents separate parts — four completely distinct lines which come together to form an apparently stable structure. Of course, we see in Reality that circles always come back around, while even the strongest structures eventually disintegrate into decay.
This is the fundamental paradox of reality at the root of all complexity and confusion: IS is being IT. IT is acting like IS. But both ultimately return to their native state.
Object Engagement: ITistic Perspective
The process of IS being IT and IT acting like IS involves a lot of Objects Engaging with other Objects. In fact, that pretty much defines Reality. All there is is Objects, and that’s what Objects do — Engage. Some Objects are more involved in their internal processes than others. And some Objects are more isolated or inert. But one way or the other, inevitably, invariably, Objects Engage with each other.
We saw previously how Objects Engage with each other in ISish ways. As they constantly run the course of their cycles they emit and absorb Waves that carry the potential for interactions. But while those Waves of possibility radiate from, wash over and penetrate through Objects, transmitting tiny packets of IS Essence, Objects are also Engaging with each other in more ITistic ways as well.
From the ITistic perspective, Engagement is a completely different arrangement.
Laws
First, there are Laws.
All Objects are Subject to Fundamental Laws of Reality, starting with the four Fundamental Forces of Nature. Gravity and Electromagnetism are the forces with which all of us are very familiar, even if we aren’t Aware of it all the time. Gravity is the force that holds us firmly on the surface beneath us and for the way all Objects around us move and behave. Electromagnetism is responsible for the light and heat that form the very basis of our Reality. All we need to do is imagine the Earth with no light from the sun to get a very clear picture of what electromagnetism means to us. But most of us don’t imagine that very often. Mostly we take things like gravity, light and heat for granted.
And while we take those fundamental forces for granted, most people are completely unaware of the other two fundamental forces of nature: the strong and weak nuclear forces. That’s because they operate at the level of atoms and we generally have no direct experience with them. The strong nuclear force is responsible for binding the nuclei of atoms together (remember the gluons that hold three quarks together? Those gluons are mediating the strong nuclear force). The weak nuclear force causes heavier elements to transform into lighter elements through radioactive decay. All most of us know of those forces are what we learned in science class or Wikipedia.
Whether we appreciate or are even aware of these fundamental laws of nature, they have a profound affect on our Reality. In fact, they define our very existence. And that’s just the beginning. There are laws, rules, codes, norms, traditions, customs, rituals, procedures, models, etc. that form the framework for the environment around us.
The Laws of Nature, the government, the rules of the road, the school administration, church teachings, local customs, the family pecking order and peer pressure — all these things probably exert some control over your Engagement with people and other Objects in your environment. These laws and rules impose order and control on the perennial chaos that inevitably arises in their absence.
Laws are neither inherently good nor evil. They simply serve a function in Reality — they maintain the long-term viability of Objects by making the environment more standard, predictable and balanced. The trade-off (and we find that when dealing with ITistic Objects there is always a trade-off) is that Objects within an environment ruled by Laws are generally more restricted in their freedom to be unique, spontaneous or deviant. The environment directs the actions of the Objects within it, thereby reducing the free will of those Objects. Under these conditions, the Engagements between sub-Objects become more formalized and trend toward maximum efficiency.
Tools
One of the key ways that Objects Engage with each other is through Tools. In terms of ITISm, a Tool is an Object with a highly ITistic Nature that can be used to compel a result from another Object. Some classic forms of tools include levers, gears, gates, locks, chains, swords, shields, shelters, containers, meters, vehicles, transmitters, receivers, amplifiers, magnifiers, etc.
Tools are Objects that tend to lack in a Purpose of their own and therefore have ITistic characteristics such as being rigid, reactive, consistent, durable, inert and so on.
Tools serve as agents or proxies of an Object seeking to control the behavior of other Objects. Tools can take on virtually any Form. The mindless talk show host who only parrots the words of his boss and cronies is a Tool of the media mogul. The bridge that allows traffic to flow between cities is the Tool of the citizens. The law is the tool of the senator who uses a legislative loophole to block consideration of an opponent’s bill. The parent that uses TV time as a reward to get her daughter to do her homework is using a Tool, as is the cobra that flairs out its hood in order to scare you away.
The one thing all of these tools have in common is that they have highly ITistic attributes that allow them to engage with other Objects via their their corresponding ITistic attributes. Let’s take a common example: hammers and nails.
A hammer uses a handle to provide leverage that concentrates force to the head that is very dense, hard and flat in order to transfer force from the person wielding the hammer into the nail. The hammer must have these ITistic characteristics in order to serve as an effective tool. Imagine trying to hammer a nail with a stick of butter or a sock. Silly, right?
Likewise, the Object the hammer is striking—the nail—must have corresponding ITistic attributes. It has a flat head, is equally rigid and with a form designed to further concentrate the energy into the sharp point of the nail. Imagine trying to substitute a nail with a gummy worm. Not gonna happen.
Even the board that the nail is being hammered into must have corresponding ITistic properties in order to engage in this construction. The dense, fibrous substance of the wood ultimately yields to the focused energy of the nail, but provides just enough resistance that it is able to hold the nail firm after the penetration.
If that just sounds like a metaphor for real-life male/female dynamics, well, that’s no coincidence. This fundamental pattern is repeated throughout Creation, and the Human Experience is certainly no exception.
This client/agent relationship among Objects, in which Objects are using other Objects as tools while simultaneously being used as tools by other Objects, can form long chains of reaction. For example, that hammer may be nailing a board to a roof that is itself a tool designed to protect the integrity of a house, which is itself a tool with the objective of increasing the prestige of a man who is himself the tool of a large media company whose function is to attract attention and activate viewers’ ITistic emotions such as fear, anger, and confusion. That media company is, in turn, just a tool of the retail giant that pays for it through advertising so they can turn the viewers into tools of consumption. And the cycle goes on and on.
If that sounds like a very skeptical perspective, just re-read that last paragraph from an objective point of view. There are no judgements about whether any of that is bad or good. The point is that these integrated circuits of engaged tools are a fundamental
Division
The ITistic Nature of Reality in which all Objects are actually the conglomeration of many individual parts means that everything is inherently divisible. So it is no surprise that one of the main ways Objects behave and engage with each other is through division. Division, like any of these Abstract concepts, can take on many forms. From cells division to divorce to planets forming from the accretion disk off a star, division occurs when one Object separates into two.
Division also includes when a single Object breaks down into countless parts, such as when an animal dies. When a lion kills a zebra, that zebra ceases to exist as a whole unit and quickly becomes just the sum of its parts. The best part of the meat becomes a meal for the lion. Other parts become a meal for hyenas. Another part becomes a meal for vultures. And so on until what is left of the zebra is just a loose collection of bones. All creatures are born, live and ultimately disintegrate into nothing. That may happen sooner or later depending on their interactions with other Objects, as ultimately the agents of division within one object are other Objects and their tools.
We also see division in many ways through the Human experience. A group of high school friends tries to break up a couple they don’t think are a good match. A politician tries to drive a social wedge through the supporters of his opponent. A family chooses sides about where to spend their family vacation camping or at Disneyland. The possibilities for division within and among Objects are limitless. Judgementalism and discrimination are forms of division we see exhibited every day in every society.
In a relative, temporal Universe, in order to adhere to one thing we often must detach from another. This process of detachment and attachment — of division and union — is another fundamental and clearly ITistic way Objects engage.
But again, we should not think of the concept of ‘division’ as either good or bad. It Is What It Is. Division is one of the most important techniques of the scientific method. Breaking Objects down into ever smaller constituent parts and separating the known from the unknown is how we discovered organs, cells, molecules, atoms, and quantum particles. As in a social sense, we need to be discriminating and judgemental to associate with those that help us achieve our purpose and avoid those who hinder us.
Deception
We have previously discussed how IT is just a reflection of IS, and a flawed reflection at that, which ultimately results in a great deal of confusion. It shouldn’t come as a surprise then, that much of what we see and believe in the universe is imbued with deception. From the quantum effects that make it appear as if matter is really solid instead of just a collection of energy potentials, all the way up to black holes that create optical illusions by bending light, we see again and again that our senses and sensors that report on the measurable aspects of Reality often can not be trusted.
Deception is a standard technique used by creatures to survive in the world. Many species have a form of camouflage that hides them from predator or prey. And predators don’t just casually approach their prey — they stealthily sneak up on them. Animals have shown all kinds of deceptive activity, like the mother that will try to draw the attention of a predator away from her babies and toward herself, to the dog who tries to bury the evidence of a crime.
The king of deception is the human species. We have mastered many forms of deceptions such as misdirection, reflection, deflection, camouflage, and obfuscation (intentionally mixing up details to make things less clear) among many others. Many psychological studies have shown that this is an innate Human trait that manifests naturally in small children as early as three year old. We start with elementary and obvious lies but quickly advance to more sophisticated deceptions and we progressively hone our skills in the art of deception throughout our lives.
There’s no point complaining about it, or even assigning values of ‘Good’ and ‘Bad’. It Is What It Is.
Besides, it makes sense. Our inherent nature to be deceptive is perfectly consistent with the primordial paradox: The reflection of the Source appears real while the Source seems unreal.
Deception is as inevitable as division, the use of tools and the rule of laws in a Reality that is formed on ITistic structures. There is no use bemoaning the fact, or even of seeing it as a bad thing. After all, most of us enjoy being tricked by a magician or misdirected by a good mystery story. We generally accept that little white lies are a key part of interpersonal dynamics that keeps society running smoothly. We know that Objects are constantly engaging with each other in both ISish and ITistic ways. The key is to be aware of these ITistic dynamics of engagement between objects so that we can use them to create the kind of life we want.
Object Types
Philosophers have been grappling with the question of abstractions for millennia. Probably the most famous among these was Plato, who presented his theory of Forms about 2400 years ago. Plato was the first to articulate clearly this notion that abstractions are actually more ‘real’ than the concrete objects that incorporate those abstractions. He used the example of a table, postulating that the essential concept of a table is actually more ‘real’ than any particular table with idiosyncracies. By extension, one core aspect of a generic ‘table’ is that it incorporates a plane, which is a still more abstract form and therefore more real still.
Abstraction Revisited
Different schools of philosophy have been debating the ‘problem of universals’ ever since, with views ranging from the Nominalists who contend that such abstract forms don’t actually exist but are rather just arbitrary labels humans have assigned over time and that have become generally accepted, to the Idealists who believe that the universal forms exist, but only in the mind, to the Realists who believe that these forms actually exist as entities separate and apart from the individual entities that incorporate their form, and that the more abstract the form, the more real it is.
Regardless of their views on the ‘reality’ of abstract forms, however, none of these philosophies have ever denied the usefulness of the concept of abstraction itself. Distilling myriad objects down to more abstract classifications has proven to be an incredibly useful technique for mastering the infinite complexity of reality through the ages — in philosophy as well as science and all other disciplines — and we will employ this practice to full effect in the IT IS Awareness System.
We previously established that the term ‘object’ represents the most abstract level of description for anything in creation. Anything that can be identified and defined is an ‘object’, and under this global label of ‘object’ are infinite possibilities for types of objects.
Though there are infinite possible unique objects in creation, the power of abstraction allows us to comprehend them by breaking them down into more manageable bundles. We can establish a set of object types that represent basic types of objects that share distinct attributes.
Archetypes
Plato and countless other philosophers like Ockham, Kant, Hegel, Schopenhauer and Hume who pondered the problem of universals weren’t the only ones using abstraction to classify the world around us. Psychologist Carl Jung developed an extensive theory around the concept of archetypes. The word archetype is based on the Greek ‘archein’, which means “original or old”; and ‘typos’, which means “pattern, model or type”. It’s the mold for everything that follows.
As Jung saw it, these archetypes have existed in the collective unconscious of humanity for ages, the result of our shared experience over countless generations. They apply to all aspects of human existence, including events like birth, death, separation from parents, marriage, etc. and most notably, the pantheon of characters in the cast of archetypes:
- The Mother
- The Innocent
- The Orphan/Regular Guy or Gal
- The Hero
- The Caregiver
- The Explorer
- The Rebel
- The Ruler
- The Magician
- The Jester
- The Lovers
- The Creator
- The Sage
All of these personas instantly conjure images in our minds because we have countless encounters with all of these stored in our collective unconscious, not to mention our DNA.
This is perfectly consistent with ITISm, of course. In ITIStic terms, archetypes are simply abstractions around certain sets of human attributes. Whether or not archetypes exist in their own right, as Plato would have it, they are most certainly objects from the ITIStic perspective. They can be named and identified. They have a reason for being, otherwise I wouldn’t be writing this now and you wouldn’t be reading it. So they are objects; highly abstracted objects that can be used as a tool to help understand the human condition.
Stereotypes
Another method of classifying objects is through stereotypes. Stereotypes are derivative of archetypes. Like archetypes, stereotypes are abstracted images that represent humans. But while archetypes represent profound, fundamental images based in biology and eons of shared collective experiences, stereotypes apply to much more limited scales. Stereotypes tend to come and go with the whims of public opinion. They apply to specific groups of people, and while there is often some justification for stereotypes, they are often largely inaccurate, with many exceptions to the rule. As usual, the derivative is more complicated, less reliable, and less useful than the abstract model.
We won’t go into stereotypes here, not because they aren’t useful or have a negative connotation, but simply because they are beyond the scope of this book. We gave the archetypes — an incredibly profound topic — pretty brief coverage above, and there are vastly more stereotypes than there are archetypes. So we’ll leave that subject for another time.
The purpose for bringing them up at all is that they do serve as an excellent illustration of the concept of ‘Derivatives’. It’s a great model for how we can distinguish fundamentally profound ideas from derivatives, which is a very useful skill.
So with that little review of abstraction and derivatives out of the way, it’s time to roll out the IT IS Object Types. This is a set of primary Object types that represent reality at a high level of abstraction — somewhere between sacred geometry and archetypes.
IT IS Object Types
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Facilitator |
An object that serves as a tool, resources or other form of assistance to objects |
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Deceiver |
An object that appears to have different characteristics than it actually has |
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Manipulator |
An object that controls the state or behavior of other objects |
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Hoarder |
An object that attracts and connects with other objects, and maintains those connections. |
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Parasite |
An object that gradually siphons the essence from another host object without returning any essence in return |
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Virus |
An object that constantly invades other objects, forcing them to take the form of the virus object thus expanding its own form. |
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Structures |
Inanimate objects that exist for the purpose of defining, controlling or protecting other objects |
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Blossom |
A young object at the beginning of its creative stage |
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Sprout |
A new object in its formative state that is full of potential. |
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Seed |
A new object in its formative state that is full of potential. |
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Follower |
An object with little volition of its own, that rather follows the patterns established by its host or peer objects |
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Catalyst |
An object that transfers motivation to other objects to change their state or behavior |
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Rogue |
An object that is motivated by unknown forces that drive it to take actions in opposition to other objects or, more generally, the host object. |
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Sycophant |
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Ruler |
An object that controls or influences the collective state and behavior of other objects within its sphere of influence |
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Tyrant |
An object that dominates other objects that would escape that domination if they could |
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Dependent |
An object that depends on a flow of resources and/or protection from another object for survival |
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Nurturer |
An object that helps other objects maintain and improve their internal processes. |
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Protector |
An object that forms barriers between vulnerable objects and other objects that could harm it |
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Predator |
An object that actively destroys other objects in order to absorb their essence |
Rounding Up
By now you are no doubt clear on the concept of Abstraction, and realize that all of the Abstractions covered in the previous sections represent Real things that you deal with every single day of your life. No doubt the Abstract imagery was evoking mental images from your own life: The judgemental parent who is blocking your path to fulfillment; the many channels you have to navigate to get your work done; that friend who always has an angle on every opportunity, the powers that be that make all the rules.
Chances are you could also relate to the more derivative but still abstract ways in which Objects Engage with each other in ISish and ITistic ways.
You may be able to picture the people and things in your life that hinder your progress with ITistic tendencies toward conflict and confusion. The hard-driving boss, the absent spouse, lack of financial income or support. You can also imagine people, places or situations that represent the fresh ISish spirit that is always alive with whirling circles and spiraling waves. That little three year old who goes and goes like the Energizer Bunny; taking off early from work on the Friday before starting a long vacation; a big hug from someone who loves you.
Once you are aware of the fundamental concepts of IT and IS you begin to recognize their presence in virtually everything and everyone you encounter. Every aspect of our lives can be represented in abstract forms starting with the Absolutes IT and IS, followed by Sacred Numerology, Sacred Geometry, Quantum Mechanics, mathematics, physics/chemistry/biology, philosophy, psychology, sociology, economics, etc. through countless derivative disciplines. In this chapter we have begun to examine those forms, starting at the highest levels of abstraction and working our way down to more concrete depictions of complex concepts.
Ultimately, we can apply those mapping patterns to human stories, both fictional and real — including our own real-life stories. Once we achieve that, we can use our knowledge along with the tools and resources around us to recreate our lives in whatever form we choose.
And as we dive deeper into the situations and scenarios that have more significance to most people in the chapters ahead, we’ll explore how to apply your awareness of these profound, abstract patterns that are woven into the fabric of reality to real-life situations in order to release your hidden yet limitless potential in pursuit of your purpose, not to mention Peace, Joy and Abundance!
Welcome to Objective Reality!
Taking Plato’s view to its logical conclusion, something as abstract as the color Red is an object or entity in its own right. Wherever we see the color red, it is just a representation or agent of the being known as Red. Just as we humans make an impression in the world so that our presence is felt in various places whether we are there or not, the color Red exists on a much finer plane than humans, as a highly abstract object that is smeared out across the universe, bound forever to her six sisters of the rainbow, members of the light family in the electromagnetic band.
Stories
Carmen is unique. She’s 15 years old and 5’11”, which makes her way taller than most of the kids — boys and girls — in school. She doesn’t get much attention from the boys, at least not the kind she’d like. She sometimes gets teased by the popular girls about not having a boyfriend, but even though their words do hurt, she just laughs and responds that she has more important things going on. She plays basketball and she’s pretty good. She worries that maybe she’s only succeeding due to her height but that she won’t be good enough to compete when she starts playing with girls as tall as she is. So every morning she gets up early and does a morning workout before going to school to attend classes, then basketball practice after school before doing homework. On the weekends its either watching or playing basketball and usually both. She hopes she’ll be good enough to excel in high school, get a scholarship to play basketball at college where she’ll meet a cute college basketball player who is on his way to the NBA and get married.
Now let’s deconstruct her story while applying some elementary symbolism.
Carmen is unique.
She is whole, a circle.
She’s 15 years old and 5’10”, which makes her way taller than most of the boys in school.
She is defined by her attributes. They give her a distinctive Form. This is her angle or perspective on life.
She doesn’t get much attention from the boys, at least not the kind she’d like. Attributes lead to blocks which often form into walls. Combine that with incessant yearning and it’s an age old story.
She sometimes gets teased by the popular girls about not having a boyfriend,
Other Objects (girls) are trying to break down her confidence — a form of division.
but even though their words do hurt, she just laughs and responds that she has more important things going on.
Her brave face in response to her tormentors is a form of self-protection.
She plays basketball and she’s pretty good.
She’s navigating around blocks with all forms of hoops, curves, arches, spirals and spins.
She worries that maybe she’s only succeeding due to her height but that she won’t be good enough to compete when she starts playing with girls as tall as she is.
Fear and doubt are among the most common form of block.
So every morning she gets up early and does a morning workout before going to school to attend all her classes, then basketball practice after school before doing homework. On the weekends its either watching or playing basketball and usually both.
The cycles of daily, weekly, monthly and annual routines that spiral into the future is something almost everyone relates to.
She hopes she’ll be good enough to excel in high school, get a scholarship to play basketball at college…
She is on a virtuous spiral, on her way up to a platform from which she can get a clearer view of her Reality from a higher perspective before launching into her next adventure.
…where she’ll meet a cute college basketball player who is on his way to the NBA and get married.
Well, maybe Carmen will Choose a different Path once she’s achieve the milestone of making the college women’s basketball team. Who knows? Meanwhile, Carmen is Engaged in the same dance as the rest of us.
We’re all navigating our way through a shifting, swirling obstacle course of myriad and miscellaneous Objects and Forces on our way to a destination that we can never be sure of, and driven by some Purpose that we may or may not be fully Aware of.
In spite of all the chaos and confusion, we can always be certain of these Fundamental Abstractions that were Formed at the very beginning of Creation: Numbers, Geometry, Quantum Mechanics, Gravity, Waves, Fractals, and the rest. Their authenticity is established by the fact that they all validate each other. None of those fundamental forces work without the others.
In Reality, nothing is Absolutely Perfect. There is always some form of variation or deviation. In the case of the Universe itself, that variance represents the difference between Being the Absolute Infinite One and Living in our particular time, space and dimension.
We’ve covered a lot in this chapter, and it probably wasn’t what you were expecting when you read the chapter name ‘Objective Reality’. We are still hovering in the realm of high Abstraction, which I know is a challenge for many. But now we are going to bring all these concepts together into a basic model that literally describes everything in Reality. And once you understand this model — and I mean really understand it so that you can detect the patterns as you see them manifesting in every aspect of your Life and the world around you — you will find that you have gained incredible power.
Yet for all the random chaos, we can still recognize the Universal Patterns woven into the fabric of any given instance of Reality.
For anything we can Identify and name, we know it is an Object, and therefore we know it has some ISish Essence and some ITistic Nature that we can recognize because of our understanding of the Nature of IT and the Essence of IS. We can enumerate its attributes and assess its boundaries. We can examine how it relates to other Objects, including its Host, Peer and Subject Objects by following the fractal patterns that proceed from that Object.
The fact is, we do this instinctively already. Everything I’ve covered above we’ve all probably understood at some level since we were little children. All I’ve done here is articulate these elementary dynamics of Life, and applied the IT IS model of Reality to to them, and in the process hopefully elevated them from the level of intuition to Conscious Awareness in your Mind.
We now have a well-defined framework on which to base still higher Awareness of the Essence and Nature of Objects and how they Engage with each other. And from there, we can develop a complete model and toolset with which to effectively achieve our Life’s goals and Purpose.
Your Life is Your Story.
Life is Story